Use shared memory space for game data (#14727)
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Scott Lahteine
parent
17abb94532
commit
fec52e61ea
@@ -30,6 +30,8 @@ int MarlinGame::score;
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uint8_t MarlinGame::game_state;
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millis_t MarlinGame::next_frame;
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MarlinGameData marlin_game_data;
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bool MarlinGame::game_frame() {
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static int8_t slew;
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if (ui.first_page) slew = 2;
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