🎨 Rename MarlinUI::zoffset_overlay
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@@ -257,9 +257,6 @@ void MarlinUI::synchronize(PGM_P const msg/*=nullptr*/) {
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*
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* encoderLine is the position based on the encoder
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* encoderTopLine is the top menu line to display
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* _lcdLineNr is the index of the LCD line (e.g., 0-3)
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* _menuLineNr is the menu item to draw and process
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* _thisItemNr is the index of each MENU_ITEM or STATIC_ITEM
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* screen_items is the total number of items in the menu (after one call)
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*/
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void scroll_screen(const uint8_t limit, const bool is_menu) {
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@@ -336,7 +333,7 @@ void scroll_screen(const uint8_t limit, const bool is_menu) {
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if (ui.should_draw()) {
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if (do_probe) {
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MenuEditItemBase::draw_edit_screen(GET_TEXT(MSG_ZPROBE_ZOFFSET), BABYSTEP_TO_STR(probe.offset.z));
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TERN_(BABYSTEP_ZPROBE_GFX_OVERLAY, _lcd_zoffset_overlay_gfx(probe.offset.z));
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TERN_(BABYSTEP_ZPROBE_GFX_OVERLAY, ui.zoffset_overlay(probe.offset.z));
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}
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else {
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#if ENABLED(BABYSTEP_HOTEND_Z_OFFSET)
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