🎨 Rename MarlinUI::zoffset_overlay
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@@ -474,6 +474,11 @@ public:
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static bool did_first_redraw;
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#endif
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#if EITHER(BABYSTEP_ZPROBE_GFX_OVERLAY, MESH_EDIT_GFX_OVERLAY)
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static void zoffset_overlay(const int8_t dir);
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static void zoffset_overlay(const_float_t zvalue);
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#endif
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static void draw_kill_screen();
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#else // No LCD
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