Revert menu_item_if ahead of refactor

This commit is contained in:
Scott Lahteine
2020-04-29 14:52:42 -05:00
parent c26725c5a0
commit e8b0796fc7
12 changed files with 84 additions and 115 deletions

View File

@@ -579,9 +579,9 @@ void _lcd_ubl_step_by_step() {
void _lcd_ubl_level_bed() {
START_MENU();
BACK_ITEM(MSG_MOTION);
MENU_ITEM_IF (planner.leveling_active)
if (planner.leveling_active)
GCODES_ITEM(MSG_UBL_DEACTIVATE_MESH, PSTR("G29 D"));
MENU_ITEM_ELSE
else
GCODES_ITEM(MSG_UBL_ACTIVATE_MESH, PSTR("G29 A"));
SUBMENU(MSG_UBL_STEP_BY_STEP_MENU, _lcd_ubl_step_by_step);
ACTION_ITEM(MSG_UBL_MESH_EDIT, _lcd_ubl_output_map_lcd_cmd);