♻️ Refactor Linear / Logical / Distinct Axes (#21953)
* More patches supporting EXTRUDERS 0 * Extend types in prep for more axes
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@@ -76,3 +76,11 @@ public:
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// Converts from an uint8_t in the range of 0-255 to an uint8_t
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// in the range 0-100 while avoiding rounding artifacts
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constexpr uint8_t ui8_to_percent(const uint8_t i) { return (int(i) * 100 + 127) / 255; }
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const xyze_char_t axis_codes LOGICAL_AXIS_ARRAY('E', 'X', 'Y', 'Z');
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#if LINEAR_AXES <= XYZ
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#define AXIS_CHAR(A) ((char)('X' + A))
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#else
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#define AXIS_CHAR(A) axis_codes[A]
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#endif
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