Default argument to defer_status_screen

This commit is contained in:
Scott Lahteine
2019-03-23 16:30:43 -05:00
parent 9562a02c5a
commit d8329d858d
13 changed files with 19 additions and 19 deletions

View File

@@ -51,7 +51,7 @@ float mesh_edit_value, mesh_edit_accumulator; // We round mesh_edit_value to 2.5
static int16_t ubl_encoderPosition = 0;
static void _lcd_mesh_fine_tune(PGM_P msg) {
ui.defer_status_screen(true);
ui.defer_status_screen();
if (ubl.encoder_diff) {
ubl_encoderPosition = (ubl.encoder_diff > 0) ? 1 : -1;
ubl.encoder_diff = 0;
@@ -74,7 +74,7 @@ static void _lcd_mesh_fine_tune(PGM_P msg) {
}
void _lcd_mesh_edit_NOP() {
ui.defer_status_screen(true);
ui.defer_status_screen();
}
float lcd_mesh_edit() {
@@ -408,7 +408,7 @@ void _lcd_ubl_storage_mesh() {
void _lcd_ubl_output_map_lcd();
void _lcd_ubl_map_homing() {
ui.defer_status_screen(true);
ui.defer_status_screen();
_lcd_draw_homing();
if (all_axes_homed()) {
ubl.lcd_map_control = true; // Return to the map screen