🩹 Ender 3v2 DWIN MarlinUI Fixup (#24984)
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@@ -453,7 +453,7 @@ void MarlinUI::draw_status_screen() {
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DWIN_Draw_String(
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false, font16x32, Percent_Color, Color_Bg_Black,
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pb_left + (pb_width - dwin_string.length * 16) / 2,
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pb_top + (pb_height - 32) / 2,
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pb_top + (pb_height - 32) / 2 - 1,
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S(dwin_string.string())
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);
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#endif
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