Add HAS_HEATED_BED conditional (#10495)

This commit is contained in:
Scott Lahteine
2018-04-23 17:13:01 -05:00
committed by GitHub
parent 10a25f733e
commit cb46cb8480
19 changed files with 303 additions and 260 deletions

View File

@@ -21,7 +21,7 @@
*/
/**
* Standard Marlin Boot Screen bitmaps
* Standard Marlin Boot and Status Screen bitmaps
*
* Use the Marlin Bitmap Converter to make your own:
* http://marlinfw.org/tools/u8glib/converter.html
@@ -136,7 +136,7 @@
// STATUS_SCREEN_HOTEND_TEXT_X(i) to modify draw locations.
#include "../../../_Statusscreen.h"
#elif HAS_TEMP_BED
#elif HAS_HEATED_BED
#define STATUS_SCREEN_X ( 8 + (HOTENDS ? 0 : 64))
#define STATUS_SCREENWIDTH (120 - (HOTENDS ? 0 : 64))
@@ -321,7 +321,7 @@
};
#endif // HOTENDS
#else // !HAS_TEMP_BED
#else // !HAS_HEATED_BED
#define STATUS_SCREEN_X ( 8 + (HOTENDS ? 0 : 96))
#define STATUS_SCREENWIDTH (120 - (HOTENDS ? 0 : 96))
@@ -507,7 +507,7 @@
#endif // HOTENDS
#endif // !HAS_TEMP_BED
#endif // !HAS_HEATED_BED
#if ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY) || ENABLED(MESH_EDIT_GFX_OVERLAY)