MarlinUI support for up to 5 Material Presets (#18488)

- Add `I` preset parameter to `G26`, `M106`, `M140`, and `M190`.
- Extend menu items to permit a string interpolation.
- Keep material names in a list and interpolate in menu items.
- Extend material presets to support up to 5 predefined materials.

Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
This commit is contained in:
Giuliano Zaro
2020-07-09 10:11:57 +02:00
committed by GitHub
parent abc5c93986
commit b0c6cfb051
51 changed files with 1179 additions and 870 deletions

View File

@@ -78,14 +78,6 @@
#if HAS_LCD_MENU
#if HAS_GRAPHICAL_LCD
#define SETCURSOR(col, row) lcd_moveto(col * (MENU_FONT_WIDTH), (row + 1) * (MENU_FONT_HEIGHT))
#define SETCURSOR_RJ(len, row) lcd_moveto(LCD_PIXEL_WIDTH - (len) * (MENU_FONT_WIDTH), (row + 1) * (MENU_FONT_HEIGHT))
#else
#define SETCURSOR(col, row) lcd_moveto(col, row)
#define SETCURSOR_RJ(len, row) lcd_moveto(LCD_WIDTH - (len), row)
#endif
#include "lcdprint.h"
void _wrap_string(uint8_t &col, uint8_t &row, const char * const string, read_byte_cb_t cb_read_byte, const bool wordwrap=false);
@@ -505,6 +497,7 @@ public:
#if PREHEAT_COUNT
static preheat_t material_preset[PREHEAT_COUNT];
static PGM_P get_preheat_label(const uint8_t m);
#endif
#if HAS_LCD_MENU