MarlinUI support for up to 5 Material Presets (#18488)
- Add `I` preset parameter to `G26`, `M106`, `M140`, and `M190`. - Extend menu items to permit a string interpolation. - Keep material names in a list and interpolate in menu items. - Extend material presets to support up to 5 predefined materials. Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
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@@ -63,20 +63,23 @@ namespace Language_jp_kana {
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PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("キジュンオフセットセッテイ"); // "Set home offsets"
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PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("オフセットガテキヨウサレマシタ"); // "Offsets applied"
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PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("キジュンセット"); // "Set origin"
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PROGMEM Language_Str MSG_PREHEAT_1 = PREHEAT_1_LABEL _UxGT(" ヨネツ"); // "Preheat " PREHEAT_1_LABEL
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PROGMEM Language_Str MSG_PREHEAT_1_H = PREHEAT_1_LABEL _UxGT(" ヨネツ ~"); // "Preheat " PREHEAT_1_LABEL
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PROGMEM Language_Str MSG_PREHEAT_1_END = PREHEAT_1_LABEL _UxGT(" ヨネツノズル"); // " Nozzle"
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PROGMEM Language_Str MSG_PREHEAT_1_END_E = PREHEAT_1_LABEL _UxGT(" ヨネツノズル ~"); // " Nozzle"
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PROGMEM Language_Str MSG_PREHEAT_1_ALL = PREHEAT_1_LABEL _UxGT(" スベテヨネツ"); // " All"
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PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = PREHEAT_1_LABEL _UxGT(" ベッドヨネツ"); // " Bed"
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PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = PREHEAT_1_LABEL _UxGT(" ヨネツセッテイ"); // " conf"
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PROGMEM Language_Str MSG_PREHEAT_2 = PREHEAT_2_LABEL _UxGT(" ヨネツ"); // "Preheat " PREHEAT_1_LABEL
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PROGMEM Language_Str MSG_PREHEAT_2_H = PREHEAT_2_LABEL _UxGT(" ヨネツ ~"); // "Preheat " PREHEAT_1_LABEL
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PROGMEM Language_Str MSG_PREHEAT_2_END = PREHEAT_2_LABEL _UxGT(" ヨネツノズル"); // " Nozzle"
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PROGMEM Language_Str MSG_PREHEAT_2_END_E = PREHEAT_2_LABEL _UxGT(" ヨネツノズル ~"); // " Nozzle"
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PROGMEM Language_Str MSG_PREHEAT_2_ALL = PREHEAT_2_LABEL _UxGT(" スベテヨネツ"); // " All"
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PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = PREHEAT_2_LABEL _UxGT(" ベッドヨネツ"); // " Bed"
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PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = PREHEAT_2_LABEL _UxGT(" ヨネツセッテイ"); // " conf"
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#if PREHEAT_COUNT
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PROGMEM Language_Str MSG_PREHEAT_1 = PREHEAT_1_LABEL _UxGT(" ヨネツ"); // "Preheat " PREHEAT_1_LABEL
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PROGMEM Language_Str MSG_PREHEAT_1_H = PREHEAT_1_LABEL _UxGT(" ヨネツ ~"); // "Preheat " PREHEAT_1_LABEL
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PROGMEM Language_Str MSG_PREHEAT_1_END = PREHEAT_1_LABEL _UxGT(" ヨネツノズル"); // " Nozzle"
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PROGMEM Language_Str MSG_PREHEAT_1_END_E = PREHEAT_1_LABEL _UxGT(" ヨネツノズル ~"); // " Nozzle"
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PROGMEM Language_Str MSG_PREHEAT_1_ALL = PREHEAT_1_LABEL _UxGT(" スベテヨネツ"); // " All"
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PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = PREHEAT_1_LABEL _UxGT(" ベッドヨネツ"); // " Bed"
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PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = PREHEAT_1_LABEL _UxGT(" ヨネツセッテイ"); // " conf"
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PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("$ ヨネツ"); // "Preheat " PREHEAT_1_LABEL
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PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("$ ヨネツ ~"); // "Preheat " PREHEAT_1_LABEL
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PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("$ ヨネツノズル"); // " Nozzle"
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PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("$ ヨネツノズル ~"); // " Nozzle"
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PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("$ スベテヨネツ"); // " All"
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PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("$ ベッドヨネツ"); // " Bed"
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PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("$ ヨネツセッテイ"); // " conf"
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#endif
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PROGMEM Language_Str MSG_COOLDOWN = _UxGT("カネツテイシ"); // "Cooldown"
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PROGMEM Language_Str MSG_SWITCH_PS_ON = _UxGT("デンゲン オン"); // "Switch power on"
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PROGMEM Language_Str MSG_SWITCH_PS_OFF = _UxGT("デンゲン オフ"); // "Switch power off"
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