MarlinUI support for up to 5 Material Presets (#18488)

- Add `I` preset parameter to `G26`, `M106`, `M140`, and `M190`.
- Extend menu items to permit a string interpolation.
- Keep material names in a list and interpolate in menu items.
- Extend material presets to support up to 5 predefined materials.

Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
This commit is contained in:
Giuliano Zaro
2020-07-09 10:11:57 +02:00
committed by GitHub
parent abc5c93986
commit b0c6cfb051
51 changed files with 1179 additions and 870 deletions

View File

@@ -63,20 +63,23 @@ namespace Language_jp_kana {
PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("キジュンオフセットセッテイ"); // "Set home offsets"
PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("オフセットガテキヨウサレマシタ"); // "Offsets applied"
PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("キジュンセット"); // "Set origin"
PROGMEM Language_Str MSG_PREHEAT_1 = PREHEAT_1_LABEL _UxGT(" ヨネツ"); // "Preheat " PREHEAT_1_LABEL
PROGMEM Language_Str MSG_PREHEAT_1_H = PREHEAT_1_LABEL _UxGT(" ヨネツ ~"); // "Preheat " PREHEAT_1_LABEL
PROGMEM Language_Str MSG_PREHEAT_1_END = PREHEAT_1_LABEL _UxGT(" ヨネツノズル"); // " Nozzle"
PROGMEM Language_Str MSG_PREHEAT_1_END_E = PREHEAT_1_LABEL _UxGT(" ヨネツノズル ~"); // " Nozzle"
PROGMEM Language_Str MSG_PREHEAT_1_ALL = PREHEAT_1_LABEL _UxGT(" スベテヨネツ"); // " All"
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = PREHEAT_1_LABEL _UxGT(" ベッドヨネツ"); // " Bed"
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = PREHEAT_1_LABEL _UxGT(" ヨネツセッテイ"); // " conf"
PROGMEM Language_Str MSG_PREHEAT_2 = PREHEAT_2_LABEL _UxGT(" ヨネツ"); // "Preheat " PREHEAT_1_LABEL
PROGMEM Language_Str MSG_PREHEAT_2_H = PREHEAT_2_LABEL _UxGT(" ヨネツ ~"); // "Preheat " PREHEAT_1_LABEL
PROGMEM Language_Str MSG_PREHEAT_2_END = PREHEAT_2_LABEL _UxGT(" ヨネツノズル"); // " Nozzle"
PROGMEM Language_Str MSG_PREHEAT_2_END_E = PREHEAT_2_LABEL _UxGT(" ヨネツノズル ~"); // " Nozzle"
PROGMEM Language_Str MSG_PREHEAT_2_ALL = PREHEAT_2_LABEL _UxGT(" スベテヨネツ"); // " All"
PROGMEM Language_Str MSG_PREHEAT_2_BEDONLY = PREHEAT_2_LABEL _UxGT(" ベッドヨネツ"); // " Bed"
PROGMEM Language_Str MSG_PREHEAT_2_SETTINGS = PREHEAT_2_LABEL _UxGT(" ヨネツセッテイ"); // " conf"
#if PREHEAT_COUNT
PROGMEM Language_Str MSG_PREHEAT_1 = PREHEAT_1_LABEL _UxGT(" ヨネツ"); // "Preheat " PREHEAT_1_LABEL
PROGMEM Language_Str MSG_PREHEAT_1_H = PREHEAT_1_LABEL _UxGT(" ヨネツ ~"); // "Preheat " PREHEAT_1_LABEL
PROGMEM Language_Str MSG_PREHEAT_1_END = PREHEAT_1_LABEL _UxGT(" ヨネツノズル"); // " Nozzle"
PROGMEM Language_Str MSG_PREHEAT_1_END_E = PREHEAT_1_LABEL _UxGT(" ヨネツノズル ~"); // " Nozzle"
PROGMEM Language_Str MSG_PREHEAT_1_ALL = PREHEAT_1_LABEL _UxGT(" スベテヨネツ"); // " All"
PROGMEM Language_Str MSG_PREHEAT_1_BEDONLY = PREHEAT_1_LABEL _UxGT(" ベッドヨネツ"); // " Bed"
PROGMEM Language_Str MSG_PREHEAT_1_SETTINGS = PREHEAT_1_LABEL _UxGT(" ヨネツセッテイ"); // " conf"
PROGMEM Language_Str MSG_PREHEAT_M = _UxGT("$ ヨネツ"); // "Preheat " PREHEAT_1_LABEL
PROGMEM Language_Str MSG_PREHEAT_M_H = _UxGT("$ ヨネツ ~"); // "Preheat " PREHEAT_1_LABEL
PROGMEM Language_Str MSG_PREHEAT_M_END = _UxGT("$ ヨネツノズル"); // " Nozzle"
PROGMEM Language_Str MSG_PREHEAT_M_END_E = _UxGT("$ ヨネツノズル ~"); // " Nozzle"
PROGMEM Language_Str MSG_PREHEAT_M_ALL = _UxGT("$ スベテヨネツ"); // " All"
PROGMEM Language_Str MSG_PREHEAT_M_BEDONLY = _UxGT("$ ベッドヨネツ"); // " Bed"
PROGMEM Language_Str MSG_PREHEAT_M_SETTINGS = _UxGT("$ ヨネツセッテイ"); // " conf"
#endif
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("カネツテイシ"); // "Cooldown"
PROGMEM Language_Str MSG_SWITCH_PS_ON = _UxGT("デンゲン オン"); // "Switch power on"
PROGMEM Language_Str MSG_SWITCH_PS_OFF = _UxGT("デンゲン オフ"); // "Switch power off"