♻️ Refactor axis counts and loops
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committed by
Scott Lahteine
parent
abbe3f0dc7
commit
a6e5492b08
@@ -430,7 +430,7 @@ void ubl_map_move_to_xy() {
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// Use the built-in manual move handler to move to the mesh point.
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ui.manual_move.set_destination(xy);
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ui.manual_move.soon(ALL_AXES);
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ui.manual_move.soon(ALL_AXES_MASK);
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}
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inline int32_t grid_index(const uint8_t x, const uint8_t y) {
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