Fix UBL mesh edit delta moves (#20620)
Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
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@@ -262,8 +262,15 @@
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// Manual Movement class
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class ManualMove {
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public:
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private:
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static AxisEnum axis;
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#if MULTI_MANUAL
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static int8_t e_index;
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#else
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static int8_t constexpr e_index = 0;
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#endif
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static millis_t start_time;
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public:
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static float menu_scale;
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TERN_(IS_KINEMATIC, static float offset);
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#if IS_KINEMATIC
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@@ -271,12 +278,6 @@
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#else
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static bool constexpr processing = false;
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#endif
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#if MULTI_MANUAL
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static int8_t e_index;
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#else
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static int8_t constexpr e_index = 0;
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#endif
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static uint8_t axis;
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static void task();
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static void soon(AxisEnum axis
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#if MULTI_MANUAL
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