Make leveling_is_active a macro

This commit is contained in:
Scott Lahteine
2017-10-13 10:25:05 -05:00
parent 58abc66c1d
commit 9a930ebec2
15 changed files with 47 additions and 54 deletions

View File

@@ -40,10 +40,19 @@
#endif
bool leveling_is_valid();
bool leveling_is_active();
void set_bed_leveling_enabled(const bool enable=true);
void reset_bed_level();
#if ENABLED(MESH_BED_LEVELING)
#define LEVELING_IS_ACTIVE() (mbl.active())
#elif ENABLED(AUTO_BED_LEVELING_UBL)
#define LEVELING_IS_ACTIVE() (ubl.state.active)
#elif HAS_ABL
#define LEVELING_IS_ACTIVE() (planner.abl_enabled)
#else
#define LEVELING_IS_ACTIVE() (false)
#endif
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
void set_z_fade_height(const float zfh);
#endif