Move ExtUI subfolders up a level (#21820)
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86
Marlin/src/lcd/extui/mks_ui/SPI_TFT.cpp
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86
Marlin/src/lcd/extui/mks_ui/SPI_TFT.cpp
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/**
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* Marlin 3D Printer Firmware
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* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#include "../../../inc/MarlinConfigPre.h"
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#if HAS_TFT_LVGL_UI
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#include "SPI_TFT.h"
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#include "pic_manager.h"
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#include "tft_lvgl_configuration.h"
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#include "../../../inc/MarlinConfig.h"
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#include <SPI.h>
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#include "draw_ui.h"
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TFT SPI_TFT;
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// use SPI1 for the spi tft.
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void TFT::spi_init(uint8_t spiRate) {
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tftio.Init();
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}
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void TFT::SetPoint(uint16_t x, uint16_t y, uint16_t point) {
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if ((x > 480) || (y > 320)) return;
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setWindow(x, y, 1, 1);
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tftio.WriteMultiple(point, (uint16_t)1);
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}
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void TFT::setWindow(uint16_t x, uint16_t y, uint16_t with, uint16_t height) {
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tftio.set_window(x, y, (x + with - 1), (y + height - 1));
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}
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void TFT::LCD_init() {
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tftio.InitTFT();
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#if PIN_EXISTS(TFT_BACKLIGHT)
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OUT_WRITE(TFT_BACKLIGHT_PIN, LOW);
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#endif
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delay(100);
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LCD_clear(0x0000);
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LCD_Draw_Logo();
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#if PIN_EXISTS(TFT_BACKLIGHT)
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OUT_WRITE(TFT_BACKLIGHT_PIN, HIGH);
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#endif
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#if HAS_LOGO_IN_FLASH
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delay(2000);
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#endif
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}
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void TFT::LCD_clear(uint16_t color) {
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setWindow(0, 0, (TFT_WIDTH), (TFT_HEIGHT));
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tftio.WriteMultiple(color, (uint32_t)(TFT_WIDTH) * (TFT_HEIGHT));
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}
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void TFT::LCD_Draw_Logo() {
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#if HAS_LOGO_IN_FLASH
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setWindow(0, 0, TFT_WIDTH, TFT_HEIGHT);
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for (uint16_t i = 0; i < (TFT_HEIGHT); i ++) {
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Pic_Logo_Read((uint8_t *)"", (uint8_t *)bmp_public_buf, (TFT_WIDTH) * 2);
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tftio.WriteSequence((uint16_t *)bmp_public_buf, TFT_WIDTH);
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}
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#endif
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}
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#endif // HAS_TFT_LVGL_UI
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