Move ExtUI subfolders up a level (#21820)
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Marlin/src/lcd/extui/dgus/DGUSDisplayDef.h
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57
Marlin/src/lcd/extui/dgus/DGUSDisplayDef.h
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/**
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* Marlin 3D Printer Firmware
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* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#pragma once
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/**
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* lcd/extui/dgus/DGUSDisplayDef.h
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* Defines the interaction between Marlin and the display firmware
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*/
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#include "DGUSVPVariable.h"
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#include <stdint.h>
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// Information on which screen which VP is displayed.
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// As this is a sparse table, two arrays are needed:
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// one to list the VPs of one screen and one to map screens to the lists.
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// (Strictly this would not be necessary, but allows to only send data the display needs and reducing load on Marlin)
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struct VPMapping {
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const uint8_t screen;
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const uint16_t *VPList; // The list is null-terminated.
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};
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extern const struct VPMapping VPMap[];
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// List of VPs handled by Marlin / The Display.
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extern const struct DGUS_VP_Variable ListOfVP[];
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#include "../../../inc/MarlinConfig.h"
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#if ENABLED(DGUS_LCD_UI_ORIGIN)
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#include "origin/DGUSDisplayDef.h"
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#elif ENABLED(DGUS_LCD_UI_MKS)
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#include "mks/DGUSDisplayDef.h"
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#elif ENABLED(DGUS_LCD_UI_FYSETC)
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#include "fysetc/DGUSDisplayDef.h"
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#elif ENABLED(DGUS_LCD_UI_HIPRECY)
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#include "hiprecy/DGUSDisplayDef.h"
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#endif
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