Click-hold to exit Invaders, fix Brickout compile
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@@ -322,7 +322,7 @@ void SnakeGame::game_screen() {
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if (!game_state) draw_game_over();
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// A click always exits this game
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if (ui.use_click()) ui.goto_previous_screen();
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if (ui.use_click()) exit_game();
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}
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void SnakeGame::enter_game() {
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