Click-hold to exit Invaders, fix Brickout compile
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@@ -55,8 +55,8 @@ protected:
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static bool game_frame();
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static void draw_game_over();
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static void exit_game();
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public:
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MarlinGame() {}
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static void init_game(const uint8_t init_state, const screenFunc_t screen);
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};
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