🚸 Update Ender3 V2/S1 Pro UI (#23878)
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@@ -367,15 +367,6 @@ public:
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static void set_status(FSTR_P const fstr, const int8_t level=0);
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static void status_printf(const uint8_t level, FSTR_P const fmt, ...);
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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static void kill_screen(FSTR_P const lcd_error, FSTR_P const lcd_component);
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#if DISABLED(LIGHTWEIGHT_UI)
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static void draw_status_message(const bool blink);
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#endif
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#else
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static void kill_screen(FSTR_P const, FSTR_P const) {}
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#endif
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#if HAS_DISPLAY
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static void update();
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@@ -489,11 +480,16 @@ public:
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#endif
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static void draw_kill_screen();
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static void kill_screen(FSTR_P const lcd_error, FSTR_P const lcd_component);
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#if DISABLED(LIGHTWEIGHT_UI)
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static void draw_status_message(const bool blink);
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#endif
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#else // No LCD
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static void update() {}
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static void return_to_status() {}
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static void kill_screen(FSTR_P const, FSTR_P const) {}
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#endif
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