[2.0.x] Apply feedrate to nozzle movement for kinematic machines (#8778)

This commit is contained in:
Thomas Moore
2018-02-04 00:26:05 -06:00
committed by Scott Lahteine
parent 5364b92c37
commit 786746404b
41 changed files with 763 additions and 328 deletions

View File

@@ -93,9 +93,15 @@
#define MSG_SELECT _UxGT("选择") //"Select"
#define MSG_ACC _UxGT("加速度") //"Accel" acceleration
#define MSG_JERK _UxGT("抖动速率") // "Jerk"
#define MSG_VX_JERK _UxGT("X轴抖动速率") //"Vx-jerk"
#define MSG_VY_JERK _UxGT("Y轴抖动速率") //"Vy-jerk"
#define MSG_VZ_JERK _UxGT("Z轴抖动速率") //"Vz-jerk"
#if IS_KINEMATIC
#define MSG_VA_JERK _UxGT("A轴抖动速率") //"Va-jerk"
#define MSG_VB_JERK _UxGT("B轴抖动速率") //"Vb-jerk"
#define MSG_VC_JERK _UxGT("C轴抖动速率") //"Vc-jerk"
#else
#define MSG_VA_JERK _UxGT("X轴抖动速率") //"Vx-jerk"
#define MSG_VB_JERK _UxGT("Y轴抖动速率") //"Vy-jerk"
#define MSG_VC_JERK _UxGT("Z轴抖动速率") //"Vz-jerk"
#endif
#define MSG_VE_JERK _UxGT("挤出机抖动速率") //"Ve-jerk"
#define MSG_VMAX _UxGT("最大进料速率") //"Vmax " max_feedrate_mm_s
#define MSG_VMIN _UxGT("最小进料速率") //"Vmin" min_feedrate_mm_s
@@ -104,9 +110,15 @@
#define MSG_A_RETRACT _UxGT("收进加速度") //"A-retract" retract_acceleration, E acceleration in mm/s^2 for retracts
#define MSG_A_TRAVEL _UxGT("非打印移动加速度") //"A-travel" travel_acceleration, X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
#define MSG_STEPS_PER_MM _UxGT("轴步数/mm") //"Steps/mm" axis_steps_per_mm, axis steps-per-unit G92
#define MSG_XSTEPS _UxGT("X轴步数/mm") //"Xsteps/mm" axis_steps_per_mm, axis steps-per-unit G92
#define MSG_YSTEPS _UxGT("Y轴步数/mm") //"Ysteps/mm"
#define MSG_ZSTEPS _UxGT("Z轴步数/mm") //"Zsteps/mm"
#if IS_KINEMATIC
#define MSG_ASTEPS _UxGT("A轴步数/mm") //"Asteps/mm"
#define MSG_BSTEPS _UxGT("B轴步数/mm") //"Bsteps/mm"
#define MSG_CSTEPS _UxGT("C轴步数/mm") //"Csteps/mm"
#else
#define MSG_ASTEPS _UxGT("X轴步数/mm") //"Xsteps/mm"
#define MSG_BSTEPS _UxGT("Y轴步数/mm") //"Ysteps/mm"
#define MSG_CSTEPS _UxGT("Z轴步数/mm") //"Zsteps/mm"
#endif
#define MSG_ESTEPS _UxGT("挤出机步数/mm") //"Esteps/mm"
#define MSG_TEMPERATURE _UxGT("温度") //"Temperature"
#define MSG_MOTION _UxGT("运动") //"Motion"