Add SCROLL_LONG_FILENAMES option
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@@ -76,12 +76,16 @@ int16_t lcd_preheat_hotend_temp[2], lcd_preheat_bed_temp[2], lcd_preheat_fan_spe
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#endif
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#endif
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uint8_t lcd_status_message_level;
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uint8_t lcd_status_update_delay = 1, // First update one loop delayed
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lcd_status_message_level; // Higher level overrides lower
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char lcd_status_message[3 * (LCD_WIDTH) + 1] = WELCOME_MSG; // worst case is kana with up to 3*LCD_WIDTH+1
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#if ENABLED(STATUS_MESSAGE_SCROLLING)
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uint8_t status_scroll_pos = 0;
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#endif
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#if ENABLED(SCROLL_LONG_FILENAMES)
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uint8_t filename_scroll_pos, filename_scroll_max, filename_scroll_hash;
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#endif
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#if ENABLED(LCD_SET_PROGRESS_MANUALLY)
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uint8_t progress_bar_percent;
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@@ -4665,7 +4669,6 @@ void lcd_update() {
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// We arrive here every ~100ms when idling often enough.
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// Instead of tracking the changes simply redraw the Info Screen ~1 time a second.
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static int8_t lcd_status_update_delay = 1; // first update one loop delayed
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if (
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#if ENABLED(ULTIPANEL)
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currentScreen == lcd_status_screen &&
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@@ -4681,6 +4684,17 @@ void lcd_update() {
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lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
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}
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#if ENABLED(SCROLL_LONG_FILENAMES)
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// If scrolling of long file names is enabled and we are in the sd card menu,
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// cause a refresh to occur until all the text has scrolled into view.
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if (currentScreen == lcd_sdcard_menu && filename_scroll_pos < filename_scroll_max && !lcd_status_update_delay--) {
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lcd_status_update_delay = 6;
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lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
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filename_scroll_pos++;
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return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
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}
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#endif
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// then we want to use 1/2 of the time only.
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uint16_t bbr2 = planner.block_buffer_runtime() >> 1;
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@@ -4765,7 +4779,7 @@ void lcd_update() {
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} // ELAPSED(ms, next_lcd_update_ms)
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}
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void pad_message_string() {
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inline void pad_message_string() {
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uint8_t i = 0, j = 0;
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char c;
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while ((c = lcd_status_message[i]) && j < LCD_WIDTH) {
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