Animated Marlin boot screen (#14961)

This commit is contained in:
Ludy
2019-08-18 01:40:01 +02:00
committed by Scott Lahteine
parent 9e49f154d8
commit 6715fd159c
107 changed files with 534 additions and 27 deletions

View File

@@ -115,17 +115,14 @@ void MarlinUI::set_font(const MarlinFont font_nr) {
#endif
const u8g_pgm_uint8_t * const bmp =
#if ENABLED(ANIMATED_BOOTSCREEN)
#if ENABLED(CUSTOM_BOOTSCREEN_ANIMATED)
(u8g_pgm_uint8_t*)pgm_read_ptr(&custom_bootscreen_animation[frame])
#else
custom_start_bmp
#endif
;
u8g.drawBitmapP(
left, top,
CEILING(CUSTOM_BOOTSCREEN_BMPWIDTH, 8), CUSTOM_BOOTSCREEN_BMPHEIGHT, bmp
);
u8g.drawBitmapP(left, top, CUSTOM_BOOTSCREEN_BMP_BYTEWIDTH, CUSTOM_BOOTSCREEN_BMPHEIGHT, bmp);
#if ENABLED(CUSTOM_BOOTSCREEN_INVERTED)
if (frame == 0) {
@@ -140,7 +137,7 @@ void MarlinUI::set_font(const MarlinFont font_nr) {
// Shows the custom bootscreen, with the u8g loop, animations and delays
void MarlinUI::show_custom_bootscreen() {
#if DISABLED(ANIMATED_BOOTSCREEN)
#if DISABLED(CUSTOM_BOOTSCREEN_ANIMATED)
constexpr millis_t d = 0;
constexpr uint8_t f = 0;
#else
@@ -200,13 +197,29 @@ void MarlinUI::set_font(const MarlinFont font_nr) {
NOLESS(offx, 0);
NOLESS(offy, 0);
u8g.drawBitmapP(offx, offy, (START_BMPWIDTH + 7) / 8, START_BMPHEIGHT, start_bmp);
set_font(FONT_MENU);
#ifndef STRING_SPLASH_LINE2
u8g.drawStr(txt_offx_1, txt_base, STRING_SPLASH_LINE1);
auto draw_bootscreen_bmp = [offx, offy, txt_base, txt_offx_1, txt_offx_2](const uint8_t *bitmap) {
u8g.drawBitmapP(offx, offy, START_BMP_BYTEWIDTH, START_BMPHEIGHT, bitmap);
set_font(FONT_MENU);
#ifndef STRING_SPLASH_LINE2
u8g.drawStr(txt_offx_1, txt_base, STRING_SPLASH_LINE1);
#else
u8g.drawStr(txt_offx_1, txt_base - (MENU_FONT_HEIGHT), STRING_SPLASH_LINE1);
u8g.drawStr(txt_offx_2, txt_base, STRING_SPLASH_LINE2);
#endif
};
#if DISABLED(BOOT_MARLIN_LOGO_ANIMATED)
draw_bootscreen_bmp(start_bmp);
#else
u8g.drawStr(txt_offx_1, txt_base - (MENU_FONT_HEIGHT), STRING_SPLASH_LINE1);
u8g.drawStr(txt_offx_2, txt_base, STRING_SPLASH_LINE2);
constexpr millis_t d = MARLIN_BOOTSCREEN_FRAME_TIME;
LOOP_L_N(f, COUNT(marlin_bootscreen_animation)) {
u8g.firstPage();
do {
const u8g_pgm_uint8_t * const bmp = (u8g_pgm_uint8_t*)pgm_read_ptr(&marlin_bootscreen_animation[f]);
draw_bootscreen_bmp(bmp);
} while (u8g.nextPage());
if (d) safe_delay(d);
}
#endif
}