Replace 'const float &' with 'const_float_t' (#21505)

This commit is contained in:
Scott Lahteine
2021-04-01 17:59:57 -05:00
committed by GitHub
parent 600ef1e47c
commit 62f37669dc
79 changed files with 376 additions and 366 deletions

View File

@@ -40,7 +40,7 @@ typedef void (*selectFunc_t)();
#define SS_DEFAULT SS_CENTER
#if HAS_MARLINUI_U8GLIB && EITHER(BABYSTEP_ZPROBE_GFX_OVERLAY, MESH_EDIT_GFX_OVERLAY)
void _lcd_zoffset_overlay_gfx(const float zvalue);
void _lcd_zoffset_overlay_gfx(const_float_t zvalue);
#endif
#if ENABLED(BABYSTEP_ZPROBE_OFFSET) && Z_PROBE_OFFSET_RANGE_MIN >= -9 && Z_PROBE_OFFSET_RANGE_MAX <= 9
@@ -212,11 +212,7 @@ void _lcd_draw_homing();
#define HAS_LINE_TO_Z ANY(DELTA, PROBE_MANUALLY, MESH_BED_LEVELING, LEVEL_BED_CORNERS)
#if HAS_LINE_TO_Z
void line_to_z(const float &z);
#endif
#if HAS_MARLINUI_U8GLIB && EITHER(BABYSTEP_ZPROBE_GFX_OVERLAY, MESH_EDIT_GFX_OVERLAY)
void _lcd_zoffset_overlay_gfx(const float zvalue);
void line_to_z(const_float_t z);
#endif
#if ENABLED(PROBE_OFFSET_WIZARD)