Replace 'const float &' with 'const_float_t' (#21505)
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@@ -111,7 +111,7 @@ namespace ExtUI {
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#if HAS_MESH
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void onMeshLevelingStart() {}
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void onMeshUpdate(const int8_t xpos, const int8_t ypos, const float &zval) {
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void onMeshUpdate(const int8_t xpos, const int8_t ypos, const_float_t zval) {
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// Called when any mesh points are updated
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}
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