🔧 DWIN_CREALITY_LCD_ENHANCED => DWIN_LCD_PROUI

Followup to #23624
This commit is contained in:
Scott Lahteine
2022-03-10 22:07:47 -06:00
parent 4e467e98c4
commit 48b5362cf0
35 changed files with 94 additions and 92 deletions

View File

@@ -40,7 +40,7 @@
#if ENABLED(EXTENSIBLE_UI)
#include "../../../lcd/extui/ui_api.h"
#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
#elif ENABLED(DWIN_LCD_PROUI)
#include "../../../lcd/e3v2/proui/dwin.h"
#endif
@@ -193,7 +193,7 @@ void GcodeSuite::G29() {
if (parser.seenval('Z')) {
mbl.z_values[ix][iy] = parser.value_linear_units();
TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(ix, iy, mbl.z_values[ix][iy]));
TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_MeshUpdate(ix, iy, mbl.z_values[ix][iy]));
TERN_(DWIN_LCD_PROUI, DWIN_MeshUpdate(ix, iy, mbl.z_values[ix][iy]));
}
else
return echo_not_entered('Z');