Move axis_homed, axis_known_position to motion.*
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@@ -189,12 +189,6 @@ extern bool Running;
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inline bool IsRunning() { return Running; }
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inline bool IsStopped() { return !Running; }
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extern uint8_t axis_homed, axis_known_position;
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constexpr uint8_t xyz_bits = _BV(X_AXIS) | _BV(Y_AXIS) | _BV(Z_AXIS);
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FORCE_INLINE bool all_axes_homed() { return (axis_homed & xyz_bits) == xyz_bits; }
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FORCE_INLINE bool all_axes_known() { return (axis_known_position & xyz_bits) == xyz_bits; }
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extern volatile bool wait_for_heatup;
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#if HAS_RESUME_CONTINUE
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