Use planner.leveling_active for all leveling systems

This commit is contained in:
Scott Lahteine
2017-10-13 17:21:25 -05:00
parent 32c607ffe2
commit 3e3911fb81
21 changed files with 143 additions and 180 deletions

View File

@@ -43,16 +43,6 @@ bool leveling_is_valid();
void set_bed_leveling_enabled(const bool enable=true);
void reset_bed_level();
#if ENABLED(MESH_BED_LEVELING)
#define LEVELING_IS_ACTIVE() (mbl.active())
#elif ENABLED(AUTO_BED_LEVELING_UBL)
#define LEVELING_IS_ACTIVE() (ubl.state.active)
#elif HAS_ABL
#define LEVELING_IS_ACTIVE() (planner.abl_enabled)
#else
#define LEVELING_IS_ACTIVE() (false)
#endif
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
void set_z_fade_height(const float zfh);
#endif