🎨 Apply F() to various reports
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@@ -78,7 +78,7 @@ struct vector_3 {
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operator xy_float_t() { return xy_float_t({ x, y }); }
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operator xyz_float_t() { return xyz_float_t({ x, y, z }); }
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void debug(PGM_P const title);
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void debug(FSTR_P const title);
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};
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struct matrix_3x3 {
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@@ -91,7 +91,7 @@ struct matrix_3x3 {
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void set_to_identity();
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void debug(PGM_P const title);
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void debug(FSTR_P const title);
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void apply_rotation_xyz(float &x, float &y, float &z);
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};
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