🎨 Define HAS_PREHEAT conditional

This commit is contained in:
Scott Lahteine
2021-10-27 21:15:58 -05:00
committed by Scott Lahteine
parent 3b9bea6f80
commit 1d80464ba7
55 changed files with 183 additions and 182 deletions

View File

@@ -3124,12 +3124,14 @@ void Draw_Prepare_Menu() {
ADDMENUITEM(ICON_SetHome, GET_TEXT_F(MSG_SET_HOME_OFFSETS), onDrawHomeOffset, SetHome);
#endif
#endif
#if HAS_HOTEND
ADDMENUITEM(ICON_PLAPreheat, GET_TEXT_F(MSG_PREHEAT_1), onDrawPreheat1, SetPreheat0);
ADDMENUITEM(ICON_ABSPreheat, PSTR("Preheat " PREHEAT_2_LABEL), onDrawPreheat2, SetPreheat1);
ADDMENUITEM(ICON_CustomPreheat, GET_TEXT_F(MSG_PREHEAT_CUSTOM), onDrawMenuItem, SetPreheat2);
#endif
#if HAS_PREHEAT
ADDMENUITEM(ICON_PLAPreheat, GET_TEXT_F(MSG_PREHEAT_1), onDrawPreheat1, SetPreheat0);
#if PREHEAT_COUNT > 1
ADDMENUITEM(ICON_ABSPreheat, PSTR("Preheat " PREHEAT_2_LABEL), onDrawPreheat2, SetPreheat1);
#endif
#if PREHEAT_COUNT > 2
ADDMENUITEM(ICON_CustomPreheat, GET_TEXT_F(MSG_PREHEAT_CUSTOM), onDrawMenuItem, SetPreheat2);
#endif
ADDMENUITEM(ICON_Cool, GET_TEXT_F(MSG_COOLDOWN), onDrawCooldown, SetCoolDown);
#endif
ADDMENUITEM(ICON_Language, PSTR("UI Language"), onDrawLanguage, SetLanguage);