Support for TFT & Touch Screens (#18130)
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57
Marlin/src/lcd/tft/canvas.h
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57
Marlin/src/lcd/tft/canvas.h
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/**
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* Marlin 3D Printer Firmware
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* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#pragma once
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#include "tft_color.h"
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#include "tft_string.h"
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#include "tft_image.h"
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#include "tft.h"
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#include "../../inc/MarlinConfig.h"
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class CANVAS {
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private:
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static uint16_t width, height;
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static uint16_t startLine, endLine;
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static uint16_t *buffer;
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inline static font_t *Font() { return TFT_String::font(); }
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inline static glyph_t *Glyph(uint8_t *character) { return TFT_String::glyph(character); }
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inline static uint16_t GetFontHeight() { return TFT_String::font_height(); }
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static void AddImage(int16_t x, int16_t y, uint8_t image_width, uint8_t image_height, colorMode_t color_mode, uint8_t *data, uint16_t *colors);
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static void AddImage(uint16_t x, uint16_t y, uint16_t imageWidth, uint16_t imageHeight, uint16_t color, uint16_t bgColor, uint8_t *image);
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public:
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static void New(uint16_t x, uint16_t y, uint16_t width, uint16_t height);
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static void Continue();
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static bool ToScreen();
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static void SetBackground(uint16_t color);
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static void AddText(uint16_t x, uint16_t y, uint16_t color, uint8_t *string, uint16_t maxWidth);
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static void AddImage(int16_t x, int16_t y, MarlinImage image, uint16_t *colors);
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static void AddRectangle(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t color);
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static void AddBar(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t color);
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};
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extern CANVAS Canvas;
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