/* * Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Edited by Marcos Luciano * https://www.github.com/marcoslucianops */ #include "nvdsinfer_custom_impl.h" bool NvDsInferInitializeInputLayers(std::vector const& inputLayersInfo, NvDsInferNetworkInfo const& networkInfo, unsigned int maxBatchSize) { float* scaleFactor = (float*) inputLayersInfo[0].buffer; for (unsigned int i = 0; i < maxBatchSize; i++) { scaleFactor[i * 2 + 0] = 1.0; scaleFactor[i * 2 + 1] = 1.0; } return true; }